Overview

In this hack and slash game, the central goal is to slay the many demons summoned by Diablo, the Lord of Terror, in a sixteen-level "labyrinth" underneath the small town of Tristram, and ultimately confront Diablo himself. Diablo contains replayability because of its randomly generated levels, which are in turn randomly populated with monsters that drop random items imbued with random magical properties.

Diablo in many ways resembles roguelike games, the main differences being more realistic graphics (utilizing DirectX) and the fact the game is in real time, rather than turn based.

Its popular sequel and its subsequent expansion pack extend the gameplay through additions such as new character classes, monsters, items, quests, areas, and plot. The latest installment, the expansion pack for Diablo II, Diablo II: Lord of Destruction has a huge online gaming community, complete with a primitive gameworld economy due to the rarity of most of the popular items.

Classes

The three character classes of Diablo are the warrior, rogue, and sorcerer. Each character, following typical role-playing conventions, has his or her own particular traits. The warrior possesses physical strength, the rogue is very agile, and the sorcerer is oriented towards magic. However, unlike modern class-based games, character's abilities are not unique; a warrior can use spells and a sorcerer can use a bow.

Character Attributes

The four numerical character attributes in Diablo affect the characters' combat statistics which in turn determine how powerful the character is. With each level up, five points may be distributed among the "Base" attributes to permanently increase them at the player's choice. They may also be modified by elixirs and magical shrines encountered in the game. Various magical items acquired in game increase the effective character attributes "Now" (while these items are being used).

Character Statistics

Monsters

The monsters of Diablo are undead monstrosities, vicious creatures of the night, and demons spawned from Hell. As the player progresses, he passes through four distinct areas: the church, the catacombs, the caves, and Hell, which starts to seep into the mortal plane due to Diablo's presence. Each of the sixteen levels contains monsters that are tougher and stronger than ones from the level before it. When the player kills a monster, the monster may randomly drop an item or gold.

In the world of Diablo, monsters are divided according to their masters.

The followers of Mephisto, the Lord of Hatred, are the undead (skeletons and zombies), demonically corrupted creatures whose unshapely forms and twisted limbs leave them in eternal agony and rage (overlords), and lava demons spawned by the spilling of Mephisto's blood in Hell.

The followers of Baal, the Lord of Destruction, are creatures that seek the undoing of the physical Universe and the manifestation of chaos. Some of them include the Fallen Ones, Goat Men and Poison Spitters.

The minions of Diablo, the Lord of Terror, are the fears of man in a corporeal form, figuratively-speaking. They prefer to attack their victims from the shadows, especially after their prey demonstrates weakness. Some of those demons are The Hidden and Scavengers.

In Diablo, enemies are also divided in 3 groups:

Items

Items are dropped from monsters or sold by the vendors. Items can be:

A warrior prepares to enter a portal to Tristram.
Enlarge
A warrior prepares to enter a portal to Tristram.

Story

The story of Diablo is based on the premise of a war between Heaven and Hell. The town of Tristram is under attack by demons, and the player must save the town. As the player delves into the underworld, he discovers more about the demon Diablo, through large tomes that are read aloud by a narrator. Eventually, the player reaches the lair of Diablo and must kill him. Here is a more detailed summary of Diablo's background story:

Diablo, an incredibly powerful demon, is the Lord of Terror and one of the Three Prime Evils of Hell, who had been imprisoned in a Soulstone and buried in caverns deep beneath the town of Tristram. Though his imprisonment was meant to be eternal, the power of the Soulstone weakened over the centuries, eventually allowing Diablo to awaken from his forced slumber. He telepathically turns a nearby human, the archbishop Lazarus, into his loyal puppet. In order for Diablo to actually leave the Soulstone, Diablo needs a human body to possess. At first he tries to gain control of King Leoric, the local ruler, through his puppet, Lazarus. But, since Diablo is in too weak of a state to possess the king, he fails and merely drives the unfortunate monarch insane. He then gets Lazarus to kidnap King Leoric's son, Prince Albrecht, so that Diablo can possess and warp his body, thereby attaining physical form and freedom from the stone. At the moment of the boy's possession, his terror is so great that the boundaries between the realms are broken and parts of Hell itself seep into the mortal world and take root in the subterranean labyrinth beneath Tristram. Diablo may have a body now, but he is nowhere near his full power, so he bides his time and summons countless hordes of demons and infests the whole underground complex, claiming the new region of Hell as his own personal lair.

Soon afterwards the maddened Leoric is slain by his own lieutenants. Demonic creatures appear in the countryside as the Lord of Terror regains his strength in the heart of the labyrinth and prepares for the time when he would once again emerge in the world and seek out his brothers - Baal and Mephisto - and free them as well. It seemed to be a matter of time until the Prime Evils gained dominion over the entire mortal realm.

Then, one day, a lone traveller approaches the town of Tristram...


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